Step functions

Validation rules for Touchstone fields related to step functions.

Project Data > Exposure Views > {Select an Exposure View} > Contract List > {Select a Contract} > Contract Details pane > Step Function

Field Description Validation rules Default value
Trigger Type One of the following trigger type values. The Description column indicates how, and for which coverages, payouts are triggered:
  • Building (1): Building and contents payouts are based only on building damage.
  • Contents (2): Building and contents payouts are based only on contents damage.
  • Building and Contents (3): Payout is based on combined building and contents damage.
  • Building, then Contents (4): Payout is based on building damage if the loss is greater than or equal to the building trigger. Otherwise, if contents damage is triggered, payout is based on contents damage. In 11.0 and later, users can enter values in the ContentStart and ContentEnd fields in the exposure data for import into Touchstone. The values are then visible in the Trigger by Amount section in the Content Start and Content End fields for trigger type 4 (Building, then Contents). This enables users to specify contents amount steps in addition to building amount steps for building damage, not just percentage and amount steps.
  • Building, Contents separately (5): Building payout is based on building damage, and contents payout is based on contents damage.
  • Defaults to a value in the Touchstone user interface.
  • Must be an integer value between 1 and 5, inclusive, when importing data.
Building (in the Touchstone user interface).
Step Number System-generated number used to sort the step functions in the correct order
  • Must be a numeric value between 1 and 20, inclusive
Building Start (Percent)

Starting value of the building damage range over which the building and contents payouts should be made.

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Contents
    • Building and Contents
  • Percentages cannot have gaps in coverage.
  • Must be less than or equal to the building end (percent) of the same step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Building End (Percent)

Ending value of the building damage range over which the building and contents payouts should be made.

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Contents
    • Building and Contents
  • Must be greater than or equal to the building start (percent) of the same step.
  • Percentages cannot have gaps in coverage. That is, the first building end (percent) of the first step defaults to 1.00, and as you add more steps, the building end (percent) of each subsequent step is equal to the building start (percent) of the previous step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Note:

This field is read-only in the Touchstone user interface.

Content Start (Percent)

Starting value of the contents damage range over which the building and contents payouts should be made.

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Contents
    • Building, Contents separately
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Building
    • Building and Contents
    • Building, then Contents
  • Percentages cannot have gaps in coverage.
  • Must be less than or equal to the content end (percent) of the same step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Content End (Percent)

Ending value of the contents damage range over which the building and contents payouts should be made.

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.
  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Building
    • Building and Contents
    • Building, then Contents
  • Must be greater than or equal to the content start (percent) of the same step.
  • Percentages cannot have gaps in coverage. That is, the first content end (percent) of the first step defaults to 1.00, and as you add more steps, the content end (percent) of each subsequent step is equal to the content start (percent) of the previous step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive
Note:

This field is read-only in the Touchstone user interface.

Building Content Start (Percent)

Starting value of the combined building and contents damage range over which the building and contents payouts should be made.

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.
  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0.00 if Trigger Type is one of the following:
    • Building
    • Contents
    • Building, then Contents
    • Building, Contents separately
  • Percentages cannot have gaps in coverage.
  • Must be less than or equal to the building content end (percent) of the same step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Building Content End (Percent)

Ending value of the combined building and contents damage range over which the building and contents payouts should be made

Enter a percentage of the damage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.
  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0.00 if Trigger Type is one of the following:
    • Building
    • Contents
    • Building, then Contents
    • Building, Contents separately
  • Must be greater than or equal to the building content start (percent) of the same step
  • Percentages cannot have gaps in coverage. That is, the first building content end (percent) of the first step defaults to 1.00, and as you add more steps, the building content end (percent) of each subsequent step is equal to the building content start (percent) of the previous step.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Note:

This field is read-only in the Touchstone user interface.

Building Deductible (Percent)

Building deductible that can be used, for example, to account for fire policies before applying step functions.

Enter a percentage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is Building and Contents.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Content Deductible (Percent)

Contents deductible that can be used, for example, to account for fire policies before applying step functions.

Enter a percentage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is Building and Contents.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Total Deductible (Percent)

Combined building and contents deductible that can be used, for example, to account for fire policies before applying step functions.

Enter a percentage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.

Building Payout (Percent)

Payout that covers building (Coverage A) gross losses for the selected step

Enter a percentage of the sums insured (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is Building and Contents.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.

Content Payout (Percent)

Payout that covers contents (Coverage C) gross losses for the selected step.

Enter a percentage of the sums insured (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0.00 if the trigger type is Building and Contents.
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Total Payout (Percent)

Payout that covers combined building and contents (Coverages A and C) gross losses for the selected step.

Enter a percentage (as a decimal greater than or equal to 0 and less than or equal to 1). For example, enter 0.12 for 12%.

  • Required if the trigger type is Building and Contents'
  • Must be omitted or 0.00 if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Minimum TIV (Percent)

Minimum replacement value for which payouts to the corresponding damage range are allowed.

Enter the monetary value.

Must be a numeric value between 0 and 999999999999999, inclusive.
Limit At Damage (Percent)

Indicates whether the payout is limited by the actual ground-up loss.

When importing data, specify one of the following values:
  • 0: Do not pay out limit at damage.
  • 1: Limit at damage, that is, the payout is limited by the actual ground-up loss.

Touchstone uses this setting for each step in the step function rather than for the whole step function.

  • Defaults to a value in the Touchstone user interface.
  • Must be 0 or 1 when importing data.
False (unchecked)
Scale Factor (Percent)

Percentage factor used to scale the calculated losses.

Touchstone uses this setting for each step in the step function rather than for the whole step function.

  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.
Building Start (Amount)

Starting value of the building damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is one of the following:
    • Contents
    • Building and Contents
  • Must be less than or equal to the building end (amount) of the same step.
  • Must be a numeric value between 1 and 999999999999999, inclusive.
Building End (Amount)

Ending value of the building damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is one of the following:
    • Contents
    • Building and Contents
  • Must be greater than or equal to the building start (amount) of the same step.
  • If you add multiple steps, the building end (amount) of each subsequent step must be less than or equal to the building start (amount) of the previous step.
  • Must be a numeric value between 1 and 999999999999999, inclusive
Content Start (Amount)

Starting value of the contents damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is one of the following:
    • Contents
    • Building, Contents separately
  • Must be omitted or 0 if the trigger type is one of the following:
    • Building
    • Building and Contents
    • Building, then Contents
  • Must be less than or equal to the content end (amount) of the same step.
  • Must be a numeric value between 1 and 999999999999999, inclusive.
Content End (Amount)

Ending value of the contents damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is one of the following:
    • Building
    • Building, Contents separately
  • Must be omitted or 0 if the trigger type is one of the following:
    • Building
    • Building and Contents
    • Building, then Contents
  • Must be greater than or equal to the content start (amount) of the same step.
  • If you add multiple steps, the content end (amount) of each subsequent step must be less than or equal to the content start (amount) of the previous step.
  • Must be a numeric value between 1 and 999999999999999, inclusive.
Building Content Start (Amount)

Starting value of the combined building and contents damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0 if the trigger type is one of the following:
    • Building
    • Contents
    • Building, then Contents
    • Building, Contents separately
  • Must be less than or equal to the building content end (amount) of the same step.
  • Must be a numeric value between 1 and 999999999999999, inclusive.
Building Content End (Amount)

Ending value of the combined building and contents damage range over which the building and contents payouts should be made.

Enter the monetary value of the damage.

  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0 if the trigger type is one of the following:
    • Building
    • Contents
    • Building, then Contents
    • Building, Contents separately
  • Must be greater than or equal to the building content start (amount) of the same step.
  • If you add multiple steps, the building content end (amount) of each subsequent step must be less than or equal to the building content start (amount) of the previous step.
  • Must be a numeric value between 1 and 999999999999999, inclusive.
Building Deductible (Amount)

Building deductible that can be used, for example, to account for fire policies before applying step functions.

Enter the monetary value.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is Building and Contents.
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Content Deductible (Amount)

Contents deductible that can be used, for example, to account for fire policies before applying step functions.

Enter the monetary value.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is Building and Contents.
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Total Deductible (Amount)

Combined building and contents deductible that can be used, for example, to account for fire policies before applying step functions.

Enter the monetary value.

  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0 if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Building Payout (Amount)

Payout that covers building (Coverage A) gross losses for the selected step.

Enter the monetary value of the sums insured.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is Building and Contents.
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Content Payout (Amount)

Payout that covers contents (Coverage C) gross losses for the selected step.

Enter the monetary value of the sums insured.

  • Required if the trigger type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be omitted or 0 if the trigger type is Building and Contents.
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Total Payout (Amount)

Payout that covers combined building and contents (Coverages A and C) gross losses for the selected step.

Enter the monetary value.

  • Required if the trigger type is Building and Contents.
  • Must be omitted or 0 if Trigger Type is one of the following:
    • Building
    • Contents
    • Building, Contents separately
    • Building, then Contents
  • Must be a numeric value between 0 and 999999999999999, inclusive.
Minimum TIV (Amount)

Minimum replacement value for which payouts to the corresponding damage range are allowed.

Enter the monetary value.

  • Must be a numeric value between 0 and 999999999999999, inclusive.
Limit At Damage (Amount)

Indicates whether the payout is limited by the actual ground-up loss.

When importing data, specify one of the following values:
  • 0: Do not pay out limit at damage.
  • 1: Limit at damage, that is, the payout is limited by the actual ground-up loss.

Touchstone uses this setting for each step in the step function rather than for the whole step function.

  • Defaults to a value in the Touchstone user interface.
  • Must be 0 or 1 when importing data.
False (unchecked)
Scale Factor (Amount)

Percentage factor used to scale the calculated losses.

Touchstone uses this setting for each step in the step function rather than for the whole step function.

  • Must be a numeric, decimal value between 0.00 and 1.00, inclusive.